studio finster3000 at the max planck institute in frankfurt
We’re thrilled to have presented at the 2024 Annual Conference of the Association for Cultural Management Research at the Max Planck Institute for Empirical Aesthetics in Frankfurt. Samuel Weiss, Tobias Haas, and Yannik Kaiser discussed how gaming can transform museum experiences by enabling real-time, interactive participation and co-creation.
We explored how games create intuitive and personal access to cultural content, turning museums into hybrid spaces of agency and interaction. Our talk highlighted our collaborative process in developing the get:in co-creation game for the Stuttgart – Afghanistan exhibition at the Linden-Museum Stuttgart.
A huge thanks to the Max Planck Institute and the conference team for the opportunity to share our work and ideas.
👉 Learn more about the conference here: https://indico.ae.mpg.de/event/15/