f3k
hello@finster3000.com
spectacle + speculation
finster3000 focusses on the junction of physical space and video game technology creating spatial and interactive multimedia experiences.
Based on our conviction that the most natural form of interaction between people, objects and space is the game, we cross architectural approaches with principles of game design.
Using gaming methodologies in multimedia space allows a meaningful and experiential connection of people with physical and digital contents.
what we do
exhibition + retail
Conception and design of interactive exhibitions
Realization and organization of hybrid brandspaces
gamedesign
Development of hybrid video game applications
Integrated product design for interactive installations
consulting + research
Analysis and mapping of interactive potential in existing buildings and exhibitions
Gamification of spaces and processes
Consulting for companies and institutions in the field of gaming & accessibility
team finster3000
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Samuel Weiss
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Tobias Haas
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Yannik Kaiser
our tools
interaction and gaming methodologies
We believe in the game as the most natural and intense form of interaction between people, object and space. That is why gaming principles are at the core of our design methods.
non-linear narratives
Non linear Naratives enable individual identification through personal engagement with content of any kind.
augmented reality
Augmented Reality is our tool of choice to connect dynamic content with physical space. Through striking versatility, AR is applicable from digital production to individualized representation.